The main challenge was to rotate the bars to kick a ball into the opposing goal.
To design the game board having the eight bars of foos men and foos table and handle the control to move the bars and kick the ball.
To implement the functionality to differentiate the easy and hard game modes on the basis of opponent bars animation to oppose the player’s kick.
To implement the multiple animation nodes to make different animations execute simultaneously.
The score is to be calculated by the number of the goals hit into the opponent’s goal.
Initially, we designed the game board having the eight bars of foos men and foos table using scene graph’s different renderable nodes.
Implemented logic in bright script to handle the up and down click control to move the bars horizontally and OK click to kick the ball.
We used different scene graph poster and animation nodes to execute the multiple animations simultaneously.
Implemented logic in bright script for calculating the number of the goals hit into the opponent’s goal.
Successfully designed the game board having the eight bars of foos men and foos table and executed the multiple animation simultaneously.
Foosball lovers finally found their long lost game at Roku Channel Store.
Ready to play – https://channelstore.roku.com/details/163076/foosball-free