Peg Solitaire

Peg Solitaire Roku

Challenge
  • The main challenge was to make valid moves, to empty the entire board except for a solitary peg.

  • To design the triangular game board having the pegs and handle the left, right, up, and down click the control to move the focus.

  • To implement the different goal mode, original mode to make valid moves, to empty the entire board except for a solitary peg and the challenge mode to complete the same task in the time limit.

  • To implement the functionality to handle the ok click to remove the first users select peg and valid moves to remove the pegs from the game board.

Progress
  • Initially, we designed the game board having the triangular board with pegs using the scene graph’s different renderable nodes.

  • Implemented logic in BrightScript to handle the left, right, up, and down click. Also implemented the control to move the focus on the triangular game board.

  • Implemented logic in BrightScript to handle the ok click control to remove the peg and movement of the pegs.

  • We used Scene Graph timer node to set the time limit to achieve the challenge in challenge game mode.

Result
  • Successfully designed the triangular game board having the pegs and handle the left, right, up and down click the control movement of the pegs.

  • Peg Solitaire lovers finally found their long lost game on the Roku Channel Store.

  • Ready to take a challenge – https://channelstore.roku.com/details/116630/peg-solitaire-free